The delay compensation engine section simply displays the delay on a track and/or the compensation the engine is doing.
The "Delay Compensation Engine" in something built-in to Pro Tools that recognizes this delay and compensates for it automatically. Sends Slots: These are where you can send a copy of the channel's output signal to another location: Either an output on your interface or a Bus inside of Pro Tools.ĭelay Compensation: Some Plug-Ins cause the audio to be slightly delayed because they need some time to process the audio. This is handy to know when you are adding and working with the Plug-Ins because the signal output of one plug-in runs into the input of the next (following a chain). The signal flow of inserts goes in order, from A to J, in and out of one and into the other in exact order. Each Track has 10 Inserts (Inserts A-E, and F-J).
Insert Slots: These are the slots where you insert Plug-Ins into the signal chain of the Track. Audio does not realy run through it, as much as it is a Master of it. On Master Tracks, there is on I/O selector, this selects the signal that it controls, or is the Master of. Like the audio track, after you have recorded you can forget about the input because the data is already recorded on the track. On instrument tracks, The Input usually is where you select a midi-keyboard-controller that will create midi data for a virtual instrument to play. On Bus Tracks, you select where the audio comes from, usually a Bus, and the audio simply runs through the track (and gets processed) and then runs out the outputs. (Of course you can re-record onto the track as many times as you want.) On an Audio Track, you can select the input from your Interface that you want to record from, record the audio and then forget about the input, because that audio for the track is recorded on it, and it doesn't need another input source. *Every different track type (See Tracks and Track Types) will have different I/O options and principles. I/O (Input/Output) Selectors: These drop-down menus are where you select there the track signal comes from, and where it goes. Mute Buttons: These plain and simply, mute the track. This makes the track solo-ed by-default, so if you press solo on any other track, that track, too, will be solo-ed automatically. In order to prevent having to solo the Bus Track in addition to the other track every time, you can hold down the Control Button (WINDOWS) or Command Button (MAC) and click the solo button on the Bus Track. If so, the Bus Track, too, will need to be solo-ed to let the audio through it. *If you press a solo button and you hear nothing, check to see if you have that audio going through a Bus Track.
Solo Buttons: These are the button(s) that you press on a channel when you want to hear just that channel. When these are pressed in, it indicates that you want to record audio on that track, and audio will record when the Master record button is pressed in and you press play. Record-Enable Buttons: These are only found on Audio Tracks (Tracks that are able to contain audio). Usually, you would want to keep the left signal control to the left, and the right to the right. On Stereo Channels you have 2 pan controls: one on the left for the left signal and one on the right for the right signal.
Pan Controls: These simply control how much audio signal on that channel goes into the left speaker, right speaker, or anywhere in-between. Post-Fader Metering shows you the volume of the audio signal AFTER the fader has affected the volume, this is usually best for mixing. This is best for using when recording audio because it shows you exactly the volume of signal coming into ProTools. Pre-Fader metering is metering that shows you the volume of the signal BEFORE the fader affects the volume. *There are two types of meter types: Pre-Fader Metering and Post-Fader Metering. Meters: These are the strips to the right of the channel fader that show you folume level. Slide them up for more volume or down for less volume. Faders: These are main volume controls of the channel.